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What's qDot Up To This Week? (2020-11-09 Edition)

·2 min read

Ugh. Combination of health issues and dayjob really slowing things down, but...

Now in the home stretch for getting Buttplug to v1. This mostly involves porting Playground, Syncydink, and the GHR to their new respective base libraries. This is taking a while as I'm also trying to hammer out what the surface API should look like before rolling to major version updates.

Questions For The Teledildonticist I Need Your Help

·1 min read

In order to get more videos up on the Youtube channel, I'm starting a series of shorter videos (< 10 minutes) called "Questions For The Teledildonticist" where I just answer one question per video.

I'd like to get some questions together about sex toys, the Buttplug/Intiface projects, etc that I can answer on there. These should be questions that will hold up over the long term, so more "Why did you do [x]" or "How is [x] built", less "When will [x] be released" or "What are you currently doing on [x]".

Condensed: What's qDot Up To This Week? (2020-09-07 Edition)

·1 min read

The last 2 days have been a sprint to fix bugs introduced in Intiface Desktop v17, of which there were (and still are) many. The biggest issue was generation and usage of self signed secure certs (which many users have set up but few may actually need, something I need to figure out), which is now fixed as of about an hour ago. 

Expect a new version of Intiface Desktop out in the next couple of days, and a full update next week.

What's qDot Up To This Week? (2020-08-31 Edition)

·2 min read

A surprisingly busy week!

A request to get the GHR working with Fall Guys yesterday meant a new release. Had to fix up some issues with DLL hooking, but I think they're now finally fixed once and for all. This may require retesting of some games that had haptics but didn't seem to work with the GHR initially.