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Periodic Checkin What Do Yall Want More Of

· One min read

Ok, I haven't run one of these in a while, and I'm quietly hemorrhaging patrons lately (while still getting some new ones, so hi new ones!), so:

Is there something y'all want more of?

What's qDot Up To This Week? (2021-01-27 Edition)

· 2 min read

Tests!

This has been another week of finding out exactly how broken Buttplug is. Lots of firefighting as bugs show up in different parts of the system, though most are in the core buttplug-rs library. The good news is that a lot of these bugs are being found by new devs, who are pretty good about reporting them and helping to test after patches, so the project is still seeing growth.

Software Update Blog Post

· One min read

Now that Buttplug is post v1, I'm trying to be a little more public in the "what I did" stuff, so the Monday newsletter here can hopefully focus more on "here's what I plan to do" with the ability for you to give me feedback. This is the first blog post I've made with updates from the past 2 weeks, including a lots of library updates and a new GHR version.

Metafetishcom And Metafetishclub Shutting Down

· 2 min read

In my continuing goal of trying to maintain less zombie brands, I'm finally shutting down the Metafetish brand to focus on Buttplug/Intiface.

For metafetish.com, this doesn't mean much. Blog hasn't been updated in years, and I'm getting a new blog for Nonpolynomial that I'll be doing long form posts too. I also just have no interest to be a general sex toy blogger anymore. I've kinda got a different perspective than when I started Slashdong/Metafetish, and my needs have changed with that. The blog itself will stay up on the domain in perpetuity (don't wanna link rot it), though with the static engine it used, it's also up and indexed on internet archive until whenever.

What's qDot Up To This Week? (2020-12-07 Edition)

· 3 min read

Redoing shit. :(

Most of the past 2 weeks has been spent working on the Buttplug Developer Guide. I've got the first 3 chapters (good enough for v1 release), with Rust and C# examples in. Pretty happy with that overall!